Developing iPhone applications

iPhone application development has been made easy allowing programmers to make software for iOS. Released in 2008, the SDK allowed a Mac based environment to build and test applications in a virtual machine. However, there are a few downsides in making applications for the iPhone, the biggest being cost.

To download the SDK itself and make programs is free. However, to release any software to the iPhone a developer will have to pay an annual fee of $99 to register their software. Their application will then have to go through a rigorous approval process which weeds out bad apps, or apps that Apple does not approve of.

Unlike most other smart phones, iOS and the iPhone do not run Java based applications. Android phones for instance run mostly on Java and some C apps. Programming for the iPhone is done in objective C which is an extension of C. There are many similarities between objective C and Java, however there’s a greater amount of programmers familiar with Java. A lot of users feel that Java should be incorporated into future iOS devices. There is however a work around to get Java working on your iPhone but it does require you to root the device.

Both languages (Java and objective C) are fast and efficient. This makes complicated apps like DVD to mp4 converter applications run seamlessly and fast. These applications unlike games rely on superior coding to utilize the iPhone’s hardware to the maximum capabilities.